#STSWE22 // JUNE 2. 2022 // HOTEL AT SIX // STHLM // SWEDEN

All talks will be recorded and made available on Streaming Tech TV+ initially exclusive to the attendees of this year's event.

08:30

Coffee

09:00

Welcome and Introduction

Alexander Björneheim and Magnus Svensson (Eyevinn Technology)

09:15

The Best Effort: Distributed broadcast production on standard internet and cloud

Johan Bolin and Dennis Buhr* (Agile Content and SVT)

Cloud production is much more than just porting an SDI stack to software. In fact, porting the SDI stack to software is exactly what should not be done. Embracing internet, cloud, and software in broadcast production is about transforming processes and organizations. It's about embracing fragmentation and allowing the use of a variety of cameras from high-grade TV cameras to mobile phones. It's also about enabling faster productions and new formats that take advantage of the internet. It's about TV and broadcast becoming an application domain on the internet, and what that means for the core product of TV - the content. To make this happen there are several challenges that must be addressed though, including effective transport and synchronization, how to build an architecture that leverages Moore's Law, and cloud capabilities such as elasticity, and so on. This presentation will demonstrate how an SVT-Agile Content project tackles these challenges.

* on behalf of Adde Granberg, who was not able to join as planned, Dennis Buhr will present

09:40

WebRTC Ingest for Broadcasting

Ryan Jespersen (Dolby)

Since the last STSWE event less than two years ago, the entire broadcast industry has changed. We have all had to adapt to working remotely and using the public Internet to enable broadcast-quality workflows through consumer-grade equipment. WebRTC has quickly become the standard for enabling this but the promise of “broadcast-quality” in WebRTC is still an empty one, primarily because most of our favourite broadcast and streaming tools have yet to add support for WebRTC. The biggest problem has been the lack of a standard signaling protocol which would make it work like RTMP, enabling vendors to implement it once and enable interoperability end-to-end. At Demuxed 2021, we introduced WHIP, the WebRTC HTTP Ingest Protocol, a proposed IETF standard that solves the biggest pain point with adopting WebRTC as a serious, professional, robust contribution protocol. In this talk we will show how encoders, media servers and game engines like Unreal Engine are implementing WHIP to enable broadcast-quality WebRTC workflows.

10:05

24x7 live OTT Encoder synchronization and content archiving

Rufael Mekuria (Unified Streaming)

Redundant encoder synchronization is important to enable use cases, such as distributed encoding of bit-rate ladders, redundant setups for handling failovers, or setups from A/B watermarking. In addition consistent time synchronization is useful for preserving program timing and consistent archiving of 24x7 live content. This talk presents the ongoing work in MPEG on encoder/packager synchronization and asset storage.

10:30

Coffee

11:00

Find your balance: Transcoding at scale

Kennet Eriksson (Spotify)

Spotify is a true global company with over 400 million users. Serving the best user experience for such a scale user data points are needed. The topic for this talk is "Find your balance" and will focus on the balance between variables within video transcoding and that the ultimate balance needs metrics in the entire signal chain, from ingest to distribution. Hopefully the talk will leave you with the question "Can we optimize our pipeline?"

11:25

Is MPEG2 greener than AV1?

Sebastian Manemann (Quortex)

What ways exist to measure the carbon footprint of today's OTT ecosystems? Is it possible at all? In this presentation we will try to find the right approach on the does and don'ts when it comes to assessing the carbon impact and which technologies might be able to make an impact

11:50

Live 2 VOD delivery under a minute

Loke Dupont (TV 2 Danmark)

How do you handle capturing VOD programs from live channels in an automated and scalable way across 7 channels and 8 regions? How do you make sure the captures are frame perfect without needing to manually review and process each one? This presentation will describe the solution TV 2 has built to meet those challenges and get Live 2 VOD content ready in 1 minute after broadcast.

12:15

Lunch

13:30

Automated Adaptive Playback for Encoder-Adjudicated Live Sports

Ali C. Begen (Ozyegin University)

There are two main factors that determine the viewer experience during the live streaming of sports: latency and stalls. Latency should be low and stalls should not occur. Yet, these two factors work against each other and it is not trivial to strike the best trade-off between them. One of the best tools we have today to manage this trade-off is the adaptive playback speed control, which allows the streaming client to slow down the playback when there is a risk of stalling and accelerate the playback when there is no risk of stalling to maintain the target latency. While adaptive playback generally works well, the artifacts due to the changes in the playback speed should preferably be unnoticeable to the viewers. However, this mostly depends on the part of the audio/video content subject to the playback speed change. In this talk, we present the latest enhancements on the content-aware playback speed control (CAPSC) algorithm we developed for dash.js along with the encoder support for FFmpeg. The enhanced version of the CAPSC algorithm keeps the playback speed close to the nominal speed (1x) during the important parts of the content and gracefully adapts the playback speed changes to provide a more pleasant viewing experience, all in an automated fashion.

13:55

Performance under Privacy

Will Law (Akamai)

The advent of MASQUE-based double-proxy solutions, along with Virtual Private Networks (VPNs) and Oblivious DNS Over HTTPS (ODoH) , offer a welcomed improvement in consumer privacy. This presentation examines how these solutions work in the context of adaptive segmented streaming, how they impact commercial content distribution and how operators can optimize for performance-under-privacy to ensure that additional user privacy does not come at the cost of degraded Quality of Experience (QoE).

14:20

Users expectations and the future of streaming

Mikaela Larsson (TV4)

In this presentation Mikaela will look at the present and future of our users expectations on our streaming services. How has, and will the expectation over time change and what challenges should we prepare for. With our users shortened attention span and technology moving faster than ever - how do we keep them coming back for more?

14:45

Coffee

15:15

How CDNs can do more than just deliver video to your users

Hooman Beheshti (Fastly)

For years we've relied on CDNs for delivering streaming content. It may be easy to think of these networks as commodity bit pushers for video delivery, but it's time that we think beyond this. In this session we'll discuss core properties like caching and infrastructure hierarchies before delving into more advanced functionality you should be expecting from your delivery platforms. This will include everything from programmability and real-time interfaces to how edge compute can help further optimize modern QoE standards.

15:40

5G and mobile networks

Yann Begassat (Broadpeak)

In this streaming tech talk we will clarify a number of concepts around 5G video and propose to refocus on what matters for our streaming tech industry. We will also explain what 5G technically brings that makes sense for large-scale video distribution. We will then introduce the next generation CDN we need for 5G networks, and explain the concrete technical interaction points between CDN and 5G. As an illustration, we will finally share insights from a proof-of-concept done together with Verizon and AWS where the CDN function was distributed close to the 5G consumers.

16:05

Proposing a standard for WebRTC playback for broadcasting

Jonas Birmé (Eyevinn Technology)

We already have an ongoing work in the industry to standardize WebRTC ingest for broadcasting (WHIP) and in this streaming tech talk we will present a proposal for a standard for WebRTC playback for braodcasting. An HTTP based protocol for negotiating a playback client viewer session for consuming WebRTC based broadcast streams with some constraints to be used in order to simplify operation.

16:30

Drinks and Mingle

SPEAKERS

Will Law

Will Law is Chief Architect within the Edge Technology Group at Akamai and a leading media delivery technologist. Involved with streaming media on the Internet for the last 22 years, he has a strong focus on client-side development and wrote several early connection frameworks. Currently focusing on low latency streaming, MPEG DASH, technology evaluation, CMCD, CMAF, and WebTransport, Law is also Co-Chair of the W3C WebTransport Working Group, Chair of the Common Media Server Data group and past Chairman of both the DASH Industry Forum and the CTA WAVE Project. He holds Masters degrees in Aerospace Engineering and an MBA and has worked previously for Adobe, Internap and a series of five engineering and media-related startups.

Ali C. Begen

Ali C. Begen is currently a computer science professor at Ozyegin University and a technical consultant in Comcast's Advanced Technology and Standards Group. Previously, he was a research and development engineer at Cisco. Begen received his PhD in electrical and computer engineering from Georgia Tech in 2006. To date, he received several academic and industry awards, and was granted 30+ US patents. In 2020 and 2021, he was listed among the world's most influential scientists in the subfield of networking and telecommunications.

Loke Dupont

Loke works as a Staff Engineer at TV 2 Denmark, assigned to the Streaming & Player team. The Streaming & Player team handles video supply chains, VOD and Live encoding, streaming origins, CDN’s, DRM and playback for TV 2 Play. Prior to TV 2 he worked for Blockbuster (part of Nuuday) and Xstream and has more than 10 years of experience working streaming and online video delivery.

Sebastian Manemann

Sebastian Manemann is VP Products & Cloud Solutions at Quortex.io, the cloud streaming company. With almost 20 years of experience, Sebastian is a senior technology expert in the Broadcast and OTT Industry with a strong passion for distribution and cloud computing. Prior to joining Quortex, Sebastian has worked in several System Integrators and Vendors in multiple Sales and Tech consulting positions. In the early days of his career, Sebastian also worked in the public Broadcast sector, in different production and technology departments.

Johan Bolin

Johan has more than 20 years of experience in various management and executive positions in the Telecom and Media industry. He has worked with both fixed, mobile, and TV products both on the vendor (Ericsson, Edgeware, Agile Content) and operator (Tele2, Agile Content) side. With a passion for technology, Johan has experience spanning from low layer technology at Ericsson Research on subjects such as virtual and augmented reality, advanced video coding, and mobile technology to managing business and strategy in TV, fixed and mobile products driven by the technology shift to IP and digitalization.

Adde Granberg

Adde Granberg, CTO of Swedish Television (SVT), has worked in the television industry since 1991, starting as a sound engineer at Swedish youth channel ZTV before running a broadcast consultancy where he specialized in live events. He joined SVT in 2010 with a remit to improve the technical infrastructure and workflow at the station. He was responsible for managing the remote TV production for the 2012 London Olympic Games and the 2014 FIFA World Cup in Brazil and is currently moving SVT towards an IP- and cloud-based future.

Dennis Buhr

Started his career in sports broadcasting 20 years ago. Been working in SVT in several roles over the years and mostly as a technical director. Has in recent years been commissioned by SVT to reduce technical costs in production and now to move the production platforms to the data center.

Ryan Jespersen

Ryan Jespersen has extensive experience in the digital video, broadcast and streaming industries, specializing in live streaming workflows, protocols, transcoding, cloud computing, and complex video delivery systems at companies including Millicast, Wowza, HP, and Siemens.

Hooman Beheshti

Hooman Beheshti is VP of Technology at Fastly, where he develops web performance services. A pioneer in the application acceleration space, Hooman helped design one of the original load balancers while at Radware and has held senior technology positions with Strangeloop Networks and Crescendo Networks. He’s been developing the core technologies that make the Internet work faster for nearly 20 years and is an expert and frequent speaker on the subjects of load balancing, application performance, and content delivery networks.

Mikaela Larsson

Design Lead at TV4 Media working with their streaming products C More & Telia Play with a focus on the viewing experience (player). Mikaela has defined product strategies, ways of working processes, created content and designed products. With a strong background in user experience she has worked with small startups and large companies, picking up learnings to improve her understanding of business, user and employee needs. Mikaela designs with people and empathy. Allowing colleagues and users to affect the product vision, which enables a good work environment, higher sense of responsibility and leads to better products.

Yann Begassat

Yann Begassat is a Business Development Director at Broadpeak and is focused on the mobile industry, developing new opportunities for the company’s innovative video delivery solutions and exploring new business in the context of 5G. He has more than 25 years of experience in mobile networks. In his previous roles Yann has held diverse positions, ranging from research and product management to account CTO and pre-sales management. Before joining Broadpeak, Yann headed up the mobile networks pre-sales team for Western Europe at Nokia. Yann holds a Master’s degree in Electrical Engineering and a Ph.D. in Electronics and Communications Engineering from INSA Rennes.

Rufael Mekuria

Rufael Mekuria received the MSc/ir. degree from TU Delft, and the PhD from VU University/CWI Amsterdam. Rufael worked as a researcher at CWI in Amsterdam. During that time he chaired the MPEG AhG on 3D Graphics to which companies like Apple, Samsung, Huawei, Sony and Nokia contributed intensively. He joined Unified Streaming in 2016 as a research engineer. In this role, he contributes to standardization activities and EU funded research projects. Since 2020 Rufael has been editor of DVB-DASH bluebook specification and chair of TM-Stream group in DVB. Rufael Mekuria has over 25 peer reviewed papers/articles and 10+ patents pending. Rufael received several academic awards, including the IEEE TCSVT best paper award in 2020 and the ACM MMSys best paper award in 2013.

Kennet Eriksson

Kennet Eriksson is the product manager for Audio and Video Transcoding at Spotify. In his career he has been involved in many parts of the media landscape the last 20 years with a strong focus on video transcoding, both in media production, content management and the distribution part of media delivery. During the years he has given educational talks, especially at TV and Film production schools, to grow the understanding of how video signals can be handled in production and how deep media knowledge is useful for optimizing media related workflows.

Jonas Birmé

Jonas Birmé is VP R&D at Eyevinn Technology and leading Eyevinn's research and contribution to open source in the community. Author of many of the open source components and tools that Eyevinn has made available. Components that were made available as part of a proof-of-concept development such as the VOD2Live Channel Engine from the prototype back in 2018 demonstrating how to make personalized TV channels in a scalable way.